The Design Loop

Substance 3D Designer Evolves with High-Fidelity Renders & Smarter Workflows

powerful new 3D renderer, post effects, scene context previews, and interactive tooltips—streamlining workflows and enhancing visual fidelity.

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Motion Design

Substance 3D Designer, a mainstay in digital material creation for over 15 years, gets a major upgrade—introducing a new 3D rendering engine, scene-aware previews, and improved usability tools designed for artists of all levels.

Key highlights from the release include:

  • New Unified 3D Renderer: Combines rasterizer and path tracer modes for higher-quality, consistent results across Substance apps. Enhancements include realistic shadows, performance gains, and future-ready architecture (e.g., MaterialX support).
  • Post Effects Suite: Adds bloom, depth of field, and tone mapping (ACES, AgX), allowing creators to preview how procedural materials behave under real-world lighting conditions—all accessible from the camera menu.
  • Scene-Based Material Design: Users can now load fully textured 3D scenes using USD or GLTF formats to preview materials directly on meshes, streamlining workflows and improving material context evaluation.
  • Rich Tooltips for Atomic Nodes: Interactive tooltips include visual references and documentation links, helping artists—especially newcomers—work more efficiently.
  • Broader Format Support & GPU Improvements: Includes support for formats like USDZ, STL, GLTF, and more, alongside GPU-accelerated baking for better performance.

This release reflects Adobe’s continued investment in tools that empower 3D artists with both technical depth and creative speed.

Credit : Adobe

Source: https://blog.adobe.com/en/publish/2025/07/15/substance-3d-designer-evolves-stunning-new-renders-smarter-workflows

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